For more than two decades, video games have been a popular sort of media entertainment that engages and creates permanent memories for players of all ages. This popularity is normally bolstered by the recent resurgence of retro gaming, which elicits nostalgia from players.

Nostalgia can be described as psychological source of information that can increase feelings of wellness and increase psychological restoration from tension. The emotional experience of video game title nostalgia can be restorative, especially for avid gamers who will be dealing with sadness or tension.

The beginning of reminiscence in video game titles can be seen for the reason that an extension from the traditional concept of games-on-games, which refers to online games that provide a crucial view on game design and development by reimagining past forms, designs, and styles (Dyer 2007). For instance, Braid uses the concept of pastiche to imitate a series of past videogames, while Homesickened (Figure 2) strives with regards to an authentic period audiovisual presentation and gameplay design, when problematizing reminiscence itself through imitation of historic equipment limitations.

Reminiscence is a unconscious phenomenon that may be triggered with a variety of diverse stimuli, including music, movies, vogue, food, and also other artifacts from your past. However , studies demonstrate that video game titles are an appropriate elicitor of nostalgia because they require digital worlds having a history.